Using Serious Games for Idea Assessment in Service Innovation.
Niels FeldmannMarc Thomas Philipp AdamMaximilian BauerPublished in: ECIS (2014)
Keyphrases
- serious games
- virtual environment
- skill assessment
- educational games
- video games
- game engine
- design principles
- service providers
- computer games
- learning scenarios
- game design
- communication skills
- game play
- case study
- learning processes
- knowledge management
- game based learning
- game development
- intelligent tutoring
- web services
- databases
- usability testing
- management system
- educational tools
- social skills