Towards using the Graphics Processing Unit (GPU) for embedded systems.
Daniel HallmansMikael AsbergThomas NoltePublished in: ETFA (2012)
Keyphrases
- embedded systems
- graphics processing units
- general purpose
- gpu implementation
- low cost
- graphics hardware
- parallel computing
- parallel processing
- computing power
- highly parallel
- real time
- compute unified device architecture
- parallel implementation
- graphics processors
- massively parallel
- computing systems
- parallel computation
- embedded software
- efficient implementation
- floating point
- high performance computing
- software systems
- processing power
- cpu implementation
- parallel architectures
- parallel programming
- field programmable gate array
- smart home
- processing units
- commodity hardware
- protocol stack
- scientific computing
- parallel machines
- parallel algorithm
- scheduling problem