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Diseño de descomposiciones espaciales jerárquicas para mallas de triángulos utilizando Geometry Shaders.
Juan José Jiménez-Delgado
Antonio Martínez-Albalá
Francisco R. Feito-Higueruela
Published in:
CEIG (2009)
Keyphrases
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three dimensional
data sets
databases
decision making
information retrieval
artificial intelligence
computer vision
information systems
multiscale
wide range
video sequences
hidden markov models
geometric constraints
geometric information