Slicing techniques for handheld augmented reality.
Paul IssartelFlorimond GuéniatMehdi AmmiPublished in: 3DUI (2014)
Keyphrases
- augmented reality
- mixed reality
- virtual objects
- virtual reality
- human computer interaction
- markerless
- mobile augmented reality
- multi user
- promising experimental results demonstrate
- head mounted display
- real scenes
- camera tracking
- real environment
- live video
- expert systems
- mobile phone
- software engineering
- tangible interaction
- user interface