Action Translation in Extensive-Form Games with Large Action Spaces: Axioms, Paradoxes, and the Pseudo-Harmonic Mapping.
Sam GanzfriedTuomas SandholmPublished in: IJCAI (2013)
Keyphrases
- action space
- extensive form games
- state space
- influence diagrams
- markov decision processes
- continuous action
- real valued
- reinforcement learning
- state and action spaces
- continuous state
- action selection
- skill learning
- markov decision process
- multi agent
- derived predicates
- single agent
- first order logic
- stochastic processes
- decision making
- markov decision problems
- sensitivity analysis
- heuristic search
- markov chain
- mobile robot
- bayesian networks