Effects of Network Latency on Games with Human and Distributed Agent Players.
William P. BirminghamBritton WolfePublished in: AAAI Fall Symposia (2017)
Keyphrases
- network latency
- human players
- response time
- distributed network
- game theory
- multi agent
- game players
- game playing
- network bandwidth
- game play
- multi agent systems
- playing games
- memory requirements
- online game
- computer games
- video games
- imperfect information
- multiagent systems
- general game playing
- pure nash equilibria
- games played
- agent technology
- mobile agents
- prefetching
- software agents
- human computation
- intelligent agents
- repeated games
- bandwidth consumption
- distributed systems
- distributed environment
- game theoretic
- fault tolerant