"It's Just Part of Me: " Understanding Avatar Diversity and Self-presentation of People with Disabilities in Social Virtual Reality.
Kexin ZhangElmira DeldariZhicong LuYaxing YaoYuhang ZhaoPublished in: ASSETS (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- augmented reality
- photorealistic
- virtual humans
- computer graphics
- social interaction
- computer animation
- social networks
- three dimensional
- virtual reality technology
- multimedia
- virtual space
- virtual training
- virtual museum
- social media
- multi sensory
- interactive virtual
- tangible user interface
- visual data mining
- collaborative virtual environments