Partially occluded facial action recognition and interaction in virtual reality applications.
Umur Aybars CiftciXing ZhangLijun TinPublished in: ICME (2017)
Keyphrases
- virtual reality
- action recognition
- partially occluded
- virtual environment
- single image
- bag of words
- human actions
- activity recognition
- computer vision
- computer graphics
- collaborative virtual environments
- three dimensional
- face recognition
- photorealistic
- virtual world
- human computer interaction
- virtual humans
- face images
- facial expressions
- human pose
- human faces
- partial occlusion
- projective transformations
- signal processing
- image segmentation