SMART VIEW: A Serious Game Supporting Spatial Orientation of Subjects with Cognitive Impairments.
Rosa Maria BottinoAndrea CanessaMichela OttMauro TavellaPublished in: HCI (5) (2014)
Keyphrases
- serious games
- spatial frequency
- age related
- spatio temporal
- game engine
- virtual environment
- spatial data
- spatial information
- game design
- cognitive impairment
- game play
- educational games
- design principles
- learning scenarios
- digital games
- cognitive states
- computer games
- human subjects
- learning processes
- cognitive processes
- game development
- video games
- communication skills
- user interface
- relative position
- knowledge level
- cognitive science