Interactive Simulation of Fibrin Fibers in Virtual Environments.
Jeffrey SchonerMichael R. FalvoSusan T. LordRussell M. Taylor IIMing C. LinPublished in: VR (2006)
Keyphrases
- virtual environment
- virtual reality
- human brain
- cross sections
- virtual world
- computer graphics
- multi user
- physical environment
- serious games
- white matter
- interaction model
- virtual objects
- collision detection
- virtual characters
- diffusion tensor imaging
- learning processes
- virtual training
- synthetic characters
- virtual space
- virtual learning environments
- computer supported collaborative learning