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Reducing Computational Complexity of Real-Time Stereoscopic Ray Tracing with Spatiotemporal Sample Reprojection.
Markku J. Mäkitalo
Petrus E. J. Kivi
Matias Koskela
Pekka Jääskeläinen
Published in:
VISIGRAPP (1: GRAPP) (2019)
Keyphrases
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ray tracing
image synthesis
real time
computational complexity
computer graphics
graphics hardware
three dimensional
augmented reality
space time
specular reflection
motion estimation
texture mapping
point sets
computationally intensive
stereo pair
photorealistic
moving objects
high quality