Gaze-based interaction with massively multiplayer on-line games.
Howell O. IstanceStephen VickersAulikki HyrskykariPublished in: CHI Extended Abstracts (2009)
Keyphrases
- computer games
- online game
- educational games
- game play
- serious games
- gaze control
- role playing game
- video games
- imperfect information
- eye tracking
- game development
- user interaction
- eye movements
- human computer interaction
- learning tools
- turn taking
- game design
- game theoretic
- eye tracker
- game theory
- parallel computing
- input device
- visual search
- eye tracking data
- mobile learning
- game playing
- game based learning
- nash equilibrium
- augmented reality
- eye typing