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Gamified static stretching assistive products design based on sedentary office workers.

Yuqing Wu
Published in: DSAI (2024)
Keyphrases
  • design process
  • data sets
  • product design
  • building blocks
  • design decisions
  • neural network
  • information systems
  • case study
  • user interface
  • mobile robot
  • ambient intelligence
  • design space