Supporting Co-Presence in Populated Virtual Environments by Actor Takeover of Animated Characters.
Jingyi ZhangKlara BrandstätterAnthony SteedPublished in: ISMAR (2023)
Keyphrases
- virtual environment
- synthetic characters
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- virtual learning environments
- virtual characters
- virtual objects
- collision detection
- serious games
- image processing
- learning processes
- virtual humans
- hidden markov models
- social interaction
- social networks
- role play
- virtual training