Synchronizing Game and AI Design in PCG-Based Game Prototypes.
Henri BomströmMarkus KelantiJouni LappalainenElina AnnanperäKari LiukkunenPublished in: FDG (2020)
Keyphrases
- computer games
- video games
- knowledge based systems
- game theory
- virtual world
- game theoretic
- game playing
- learning games
- game engine
- commercial games
- engineering design
- simulation game
- educational games
- game development
- nash equilibrium
- game play
- game ai
- user interface
- design process
- neural network
- artificial intelligence
- pursuit evasion
- cooperative
- role playing game
- computational systems
- digital games
- expert systems
- multi agent systems
- online game
- knowledge representation
- case based reasoning
- serious games
- virtual environment
- machine learning
- data sets