Enabling plug-n-play for the internet of things with self describing devices.
Vasanth RajaramanPrasant MisraKumaresh DhotradJay WarriorPublished in: IPSN (2015)
Keyphrases
- mobile devices
- physical world
- smart objects
- artificial intelligence
- smart phones
- mobile phone
- genetic algorithm
- intelligent environments
- game playing
- mobile computing
- key technologies
- mobile applications
- big data
- ubiquitous computing
- mobile learning
- everyday life
- database systems
- knowledge base
- online game
- navigation systems
- information retrieval
- wearable devices