The Collector, the Glitcher, and the Denkbilder: Towards a Critical Aesthetic Theory of Video Games.
Jan CaoPublished in: CoRR (2022)
Keyphrases
- video games
- learning experience
- computer games
- game play
- educational games
- learning tools
- computational models
- commercial games
- game development
- game playing
- game design
- theoretical framework
- computer assisted
- computational model
- game based learning
- learning environment
- game engine
- mathematics learning
- artificial intelligence