Correction to: Hermeneutic Inquiry for Digital Games Research.
Theresa Jean TanenbaumPublished in: Comput. Games J. (2020)
Keyphrases
- digital games
- learning environment
- conceptual understanding
- digital game based learning
- game based learning
- game design
- computer games
- game play
- educational tool
- educational games
- learning process
- learning tools
- serious games
- e learning
- learning systems
- knowledge building
- learning outcomes
- digital media
- educational contexts
- foreign language learners
- secondary school
- gender differences
- video games
- theoretical framework
- science learning
- collaborative learning
- multimedia
- machine learning