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Line-based rendering with truchet-like tiles.
Abdalla G. M. Ahmed
Published in:
CAe@Expressive (2014)
Keyphrases
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real time
computer graphics
line segments
high quality
ambient occlusion
image synthesis
high fidelity
ray tracing
image warping
d scene
real time rendering
genetic algorithm
video sequences
input image
graphics hardware
cluster of workstations