UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality.
Mathias PargerChengcheng TangYuanlu XuChristopher D. TwiggLingling TaoYijing LiRobert WangMarkus SteinbergerPublished in: CoRR (2020)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- virtual world
- augmented reality
- virtual space
- photorealistic
- virtual humans
- computer animation
- cognitive science
- computer vision
- image sequences
- computer interface
- multi sensory
- interactive virtual
- virtual laboratory
- force feedback
- visual data mining
- virtual reality technology
- virtual reality environments