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Game experience leads to improvement in cognitive functioning of the early middle-aged adults in contrast with the young-aged adults.
Sangyub Kim
Minmo Koo
Kichun Nam
Published in:
Comput. Hum. Behav. (2022)
Keyphrases
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age groups
significantly higher
computer games
facial images
significant improvement
game theory
digital games
virtual world
primary school
young children
game theoretic
adult learning
neural network
mental models
information processing
multi agent
artificial intelligence