Using augmented reality to support children with dyslexia.
Majed AborokbahPublished in: Int. J. Cloud Comput. (2021)
Keyphrases
- augmented reality
- mixed reality
- virtual objects
- human computer interaction
- tangible user interface
- multi user
- virtual reality
- real scenes
- real environment
- promising experimental results demonstrate
- mobile augmented reality
- markerless
- input device
- live video
- head mounted display
- molecular structures
- object oriented
- computer games
- dynamic environments
- mobile phone
- computer generated images
- expert systems
- computer vision