The influence of gamified workshops on students' knowledge retention.
Lisa-Maria PutzManuel Schmidt-KraepelinHorst TreiblmaierAli SunyaevPublished in: GamiFIN (2018)
Keyphrases
- learning experience
- knowledge base
- individual differences
- domain knowledge
- young students
- knowledge level
- concept maps
- higher education
- learning systems
- learning environment
- subject matter
- long term
- intelligent tutoring systems
- knowledge acquisition
- procedural knowledge
- effective learning
- cognitive load
- e learning
- college students
- learning process
- distance education
- student learning
- learning outcomes
- information technology
- mobile learning
- high school students
- knowledge discovery
- knowledge management
- learning activities
- computing education
- acquire knowledge
- collaborative learning