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View-dependent refinement of progressive meshes.
Hugues Hoppe
Published in:
SIGGRAPH (1997)
Keyphrases
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view dependent
d mesh
multiresolution
d objects
multi view
image based rendering
texture mapping
d scene
shape descriptors
photorealistic
three dimensional
geometric properties
multiple views
depth map
point sets
image processing
image acquisition
video camera
dynamic programming
scene geometry