Recreating Virtual Environments from User Traffic Pattern.
Nick MurphyDevan PatelDrew SavasDerek MartinChao MeiRongkai GuoPublished in: VS-GAMES (2018)
Keyphrases
- virtual environment
- virtual space
- virtual world
- virtual reality
- physical space
- multi user
- natural interaction
- computer graphics
- user interface
- collision detection
- synthetic characters
- physical environment
- virtual characters
- virtual learning environments
- traffic flow
- virtual objects
- learning processes
- user experience
- virtual humans
- virtual agents
- network traffic
- social networks