Usability study of a smart toy on students with intellectual disabilities.
Cansu Çigdem EkinKürsat ÇagiltayNecdet KarasuPublished in: J. Syst. Archit. (2018)
Keyphrases
- high school students
- undergraduate students
- learning environment
- students learning
- conceptual understanding
- university students
- collaborative learning
- university level
- high school
- learning gains
- subject matter
- middle school
- educational environment
- meta cognitive
- e learning
- educational software
- grounded theory
- elementary school
- problem based learning
- computer supported collaborative learning
- intelligent tutoring systems
- learning experience
- learning styles