Optimized UD filtering algorithm for floating-point hardware execution.
Rodrigo GonzálezGustavo SuiterHector Daniel PatiñoPublished in: FUSION (2014)
Keyphrases
- filtering algorithm
- floating point
- floating point arithmetic
- instruction set
- fixed point
- floating point unit
- graphics processing units
- low cost
- hardware and software
- median filter
- adaptive filter
- computing systems
- image processing
- massively parallel
- pattern recognition
- sparse matrices
- embedded systems
- scheduling problem
- stereo matching
- fine grained
- computer systems
- sufficient conditions
- memory management
- bayesian networks
- high quality