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Achieving reuse in casual game developers - A Blender Game Engine approach?
Sven von Brand
Hernán Astudillo
René Noël
Published in:
CIbSE (2014)
Keyphrases
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game engine
game development
computer games
serious games
key features
video games
development process
game play
educational games
game design
path finding
learning objects
game based learning
virtual environment
design principles
software engineering
game ai
user interaction