Evolution, development and learning using self-modifying cartesian genetic programming.
Simon HardingJulian Francis MillerWolfgang BanzhafPublished in: GECCO (2009)
Keyphrases
- genetic programming
- learning algorithm
- learning process
- active learning
- learning scheme
- design principles
- prior knowledge
- online learning
- learning community
- learning scenarios
- skill acquisition
- data sets
- inductive inference
- st century
- learning tasks
- evolutionary computation
- supervised learning
- multi agent
- neural network