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Real Time Animation of Trees Based on BBSC in Computer Games.
Xuefeng Ao
Zhongke Wu
Mingquan Zhou
Published in:
Int. J. Comput. Games Technol. (2009)
Keyphrases
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computer games
real time
digital entertainment
game design
video games
educational software
game play
serious games
digital storytelling
game playing
educational games
computer graphics
real time rendering
multimedia
design principles
user interface
game engine
game ai
case study