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An Indirect Measure of the Implicit Level of Presence in Virtual Environments.
Steven Nunnally
Durell Bouchard
Published in:
HCI (13) (2011)
Keyphrases
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virtual environment
virtual reality
virtual world
multi user
collision detection
computer graphics
physical environment
virtual training
virtual space
information systems
similarity measure
serious games
interaction model
synthetic characters
real time
virtual humans
human computer interaction
social networks