Augmenting Existing Virtual Environments with Plausible Naturalistic Clutter.
R. A. BroughtonT. L. J. HowardPublished in: CW (2005)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- interaction model
- physical environment
- virtual characters
- learning processes
- virtual objects
- collision detection
- virtual space
- real environment
- virtual humans
- information systems
- role play
- synthetic characters
- serious games
- augmented reality
- learning systems
- three dimensional