The Use of Virtual Reality in the Assessment of Paranoid Thoughts: A Comparison with Desktop-Based Tools.
Radu SoflauDaniel O. DavidPublished in: Interact. Comput. (2019)
Keyphrases
- virtual reality
- virtual environment
- collaborative virtual environments
- three dimensional
- computer graphics
- augmented reality
- photorealistic
- virtual world
- virtual museum
- computer animation
- virtual training
- interactive virtual
- force feedback
- virtual reality technology
- multi sensory
- virtual humans
- tangible user interface
- metadata
- digital museum
- multi user