The effects of gamification on the post-adoption behaviors of health and fitness apps' users: the mediating role of IT identity.
Pouyan EsmaeilzadehPublished in: AMCIS (2021)
Keyphrases
- user experience
- mobile applications
- genetic algorithm
- mobile apps
- network externalities
- user interaction
- end users
- genetic programming
- health care
- information overload
- mobile services
- social context
- user interface
- collaborative filtering
- information sources
- social media
- evolutionary algorithm
- recommender systems
- human behavior
- multiple users
- information retrieval