Mobile gaming and Internet addiction: When is playing no longer just fun and games?
Karin A. HaberlinDavid J. AtkinPublished in: Comput. Hum. Behav. (2022)
Keyphrases
- computer games
- mobile games
- game players
- video games
- game play
- educational games
- game design
- mobile communication
- games played
- game playing
- online game
- value added services
- serious games
- mobile internet
- wireless devices
- digital games
- communication technologies
- internet services
- mobile phone
- board game
- hand held devices
- mobile devices
- human players
- mobile commerce
- internet access
- role playing game
- internet users
- game based learning
- game development
- mobile applications
- mobile networks
- digital media