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A systematic mapping study on game-related methods for software engineering education.

Maurício Ronny de Almeida SouzaLucas VeadoRenata Teles MoreiraEduardo FigueiredoHeitor A. X. Costa
Published in: Inf. Softw. Technol. (2018)
Keyphrases
  • qualitative and quantitative
  • neural network
  • software engineering
  • software engineering education
  • data mining
  • information systems
  • website
  • learning environment
  • artificial neural networks