Use of Virtual Reality and Serious Game for 3D Conditioning and Printing of Low Cost Prostheses.
Reidner Santos CavalcanteSebastiaan ScholtenJoao Paulo AlvimEdgard Afonso LamounierAlcimar SoaresAlexandre CardosoPublished in: SVR (2017)
Keyphrases
- virtual reality
- serious games
- low cost
- virtual environment
- virtual world
- real time
- computer graphics
- multi user
- game play
- virtual humans
- game engine
- augmented reality
- computer animation
- game design
- digital camera
- photorealistic
- learning processes
- virtual museum
- multi sensory
- game development
- interactive virtual
- virtual space
- image processing
- virtual reality technology
- computer games
- force feedback
- learning scenarios
- database systems
- three dimensional
- virtual reality environments
- virtual laboratory
- educational games
- design principles
- video games
- tangible user interface