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Gamified money: exploring the effectiveness of gamification in mobile payment adoption among the silver generation in China.

Donna WongHongfei LiuYue Meng-LewisYan SunYun Zhang
Published in: Inf. Technol. People (2022)
Keyphrases
  • mobile payment
  • mobile services
  • user experience
  • information technology
  • information systems
  • credit card
  • user behavior
  • third party