On card guessing games: Limit law for no feedback one-time riffle shuffle.
Markus KubaAlois PanholzerPublished in: Adv. Appl. Math. (2024)
Keyphrases
- smart card
- low cost
- video games
- nash equilibria
- legal reasoning
- game theoretic
- computer games
- nash equilibrium
- game play
- perfect information
- coalitional games
- stochastic games
- online game
- game playing
- game theory
- learning experience
- relevance feedback
- decision making
- data sets
- general game playing
- game design
- genetic algorithm