A Parallel Depth-Aided Exemplar-Based Inpainting for Real-Time View Synthesis on GPU.
Zheng TianCheng XuXiaoyun DengPublished in: HPCC/EUC (2013)
Keyphrases
- view synthesis
- real time
- real time stereo
- depth map
- graphics processing units
- graphics hardware
- image based rendering
- multi view
- depth information
- d scene
- image inpainting
- free viewpoint
- texture synthesis
- photorealistic
- multiple cameras
- view interpolation
- parallel computing
- intermediate views
- vision system
- virtual view
- stereo matching
- disparity estimation
- depth estimation
- depth data
- d objects
- high quality
- stereoscopic images
- multiview video
- depth image based rendering
- three dimensional
- depth images
- scene understanding
- texture mapping
- camera motion