A load balancing scheme for massively multiplayer online games.
Carlos Eduardo Benevides BezerraCláudio Fernando Resin GeyerPublished in: Multim. Tools Appl. (2009)
Keyphrases
- load balancing
- replication scheme
- dynamic load balancing
- peer to peer
- distributed systems
- fault tolerance
- massively multiplayer online games
- fault tolerant
- mobile agents
- resource utilization
- load balance
- round robin
- low overhead
- peer to peer systems
- load distribution
- grid computing
- load balancing strategy
- data replication
- parallel database systems
- skewed data
- rfid middleware