Evaluating the effects of smartphone racing games and other game types on pedestrian's risk-taking inclinations.
Ping-Ling ChenChih-Wei PaiPublished in: Comput. Hum. Behav. (2018)
Keyphrases
- game playing
- computer games
- video games
- game play
- game theory
- nash equilibria
- game theoretic
- game design
- nash equilibrium
- imperfect information
- perfect information
- human computation
- game development
- educational games
- game players
- game tree search
- monte carlo tree search
- online game
- serious games
- board game
- digital games
- general game playing
- game based learning
- winning strategy
- coalitional games
- two player games
- pure nash equilibria
- monte carlo
- games played
- simulation game
- learning games
- multi player
- cooperative game
- boolean games
- fictitious play
- extensive form games
- game engine
- game tree
- risk management
- mobile games
- human players
- opponent modeling
- virtual world
- idea generation
- repeated games
- minority game
- table tennis
- playing games
- learning environment
- pedestrian detection
- leader follower
- pure strategy
- mixed strategy