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Providing Feedback from Application to Family Engineering - The Product Line Planning Game at the Testo AG.

Ralf CarbonJens KnodelDirk MuthigGerald Meier
Published in: SPLC (2008)
Keyphrases
  • product line
  • special case
  • learning environment
  • computer science
  • software engineering
  • lessons learned
  • serious games
  • software product line