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On Adversarial Games in Dynamic Spectrum Access Networking based Covert Timing Channels?
Shamik Sengupta
Santhanakrishnan Anand
Kai Hong
Rajarathnam Chandramouli
Published in:
ACM SIGMOBILE Mob. Comput. Commun. Rev. (2009)
Keyphrases
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distributed computing
information flow
neural network
search engine
game playing
video games
multi channel
nash equilibria
exchange information