Rewards for pairs of Q-learning agents conducive to turn-taking in medium-access games.
Peter A. RaffenspergerPhilip J. BonesAllan I. McInnesRussell Y. WebbPublished in: Adapt. Behav. (2012)
Keyphrases
- turn taking
- multi agent
- multi party
- reinforcement learning
- cooperative
- action selection
- multi agent systems
- social interaction
- multiple agents
- multiagent systems
- reward function
- autonomous agents
- computer mediated
- intelligent agents
- learning agent
- medium access
- markov decision processes
- mobile agents
- privacy preserving
- collaborative activities
- learning algorithm
- computer mediated communication
- eye contact
- state space
- dynamic environments
- collaborative learning