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: Exploiting Zero Valued Operands in Interactive Gaming Applications.
Ram Rangan
Mark W. Stephenson
Aditya Ukarande
Shyam Murthy
Virat Agarwal
Marc Blackstein
Published in:
ACM Trans. Archit. Code Optim. (2020)
Keyphrases
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user friendly
genetic algorithm
multiscale
artificial neural networks
computer graphics
database
learning algorithm
database systems
virtual reality
computer games
game play
visualization tool