Stained Glass Rendering with Smooth Tile Boundary.
Sanghyun SeoHochang LeeHyunChul NahKyunghyun YoonPublished in: International Conference on Computational Science (2) (2007)
Keyphrases
- high fidelity
- computer graphics
- object boundaries
- region boundaries
- automated detection
- high quality
- motion boundaries
- ray tracing
- image based rendering
- d scene
- image synthesis
- microscopy images
- volume rendering
- real time
- line segments
- multiscale
- microscopic images
- global illumination
- digitized images
- smoothness constraint
- cross section
- photorealistic
- virtual environment
- three dimensional
- computer vision