Game Scenes: Theorizing Digital Game Audiences.
Victoria K. GoslingGarry CrawfordPublished in: Games Cult. (2011)
Keyphrases
- digital games
- game play
- computer games
- game based learning
- educational games
- learning environment
- digital game based learning
- learning tools
- game design
- educational tool
- serious games
- video games
- role play
- multimedia
- secondary school
- digital media
- databases
- foreign language learners
- nash equilibrium
- language learning
- game theory
- learning outcomes