A Fast Bundle-based Anytime Algorithm for Poker and other Convex Games.
H. Brendan McMahanGeoffrey J. GordonPublished in: AISTATS (2007)
Keyphrases
- learning algorithm
- experimental evaluation
- high accuracy
- significant improvement
- dynamic programming
- matching algorithm
- monte carlo
- detection algorithm
- optimization algorithm
- worst case
- cost function
- k means
- objective function
- probabilistic model
- computational complexity
- convex hull
- optimal solution
- convex optimization
- globally optimal
- computational cost
- particle swarm optimization
- neural network
- genetic algorithm