Through a Mirror Darkly - On the Obscurity of Teaching Goals in Game-Based Learning in IT Security.
Klemens KoehlerRené RöpkeMartin R. WolfPublished in: ISAGA (2019)
Keyphrases
- game based learning
- digital game based learning
- learning environment
- hong kong
- students learning
- learning process
- chinese language
- digital games
- technology enhanced learning
- game based learning environment
- educational games
- game design
- elementary school students
- virtual world
- video games
- learning outcomes
- distance learning
- learning processes
- online game
- learning analytics
- game playing
- learning tools
- school education
- game play
- serious games
- mobile learning
- higher education
- machine learning
- content analysis
- learning experience
- recent advances
- learning systems
- virtual environment
- collaborative learning
- e learning
- social networks